You need to create a rainbow of colored drops. The number of drops in the game is determined by the number of players.
Let's first explain how the counting is done. We take the number of players, add 3 and multiply by 7:
(players+3)*7
So for two players, the number of drops will be 35, for three 42, ..., for twenty 161.
In the beginning of the game, all participants are dealt 8 drops. This is done so that no one could win in a single turn. The remaining drops remain in the rain, which anybody can take one at a turn. The maximum number of drops a player can have is no more than ten.
For two players, 19 drops in the rain, for three 18, ... for twenty one. Therefore, we can say that the more players we have, the game gets more interesting.
After all players have received 8 drops, the organizer of the game will determine who will play first. If you have only one red drop, you can immediately send it to the rainbow. Each player has their own rainbow, and the rain is common to all players.
Attention! You can't send the rainbow drops out of order. For example: green, blue, red. . You need to send them in the real rainbow order. Red, orange, yellow, green, blue, aqua and violet. Only in such sequence and nothing else.
If you have more than one of a color, you won't be able to send one of them into the rainbow. If you have accumulated four drops of the same color, three of them you can merge in the rain.
So, the remaining color you can send into the rainbow, the turn passes to the next player. If you have nothing to send to the rainbow, you can:
- Offer the next player unnecessary drop.
- If he agrees, then he takes your drop and the turn passes to him.
- If he refuses, then you take a drop from the rain and the turn passes to him.
- Attention! the player is unable to refuse if: There is no rain, and the player has at least one free cell.
- He also can not refuse if the player who is sending a drop has ten drops, and the player has a free cell. In this case, the player will not be asked to accept or refuse, he will receive a drop automatically.
- If you have ten drops, then drop will be send into the rain. This happens automatically, so take care if it is necessary.
- If raining, then you, of course, take nothing, and the turn still passes to the next player.
- Just pass move to the next player. It is not always justified, as you're left with junk drops.
Each player has a time limit of two minutes, after which the player's turn is skipped. The game continues as long as any player does not complete their rainbow. The rules are very simple, I think to collect the rainbow is not more difficult than to sneeze.
Warning!
The game becomes interesting when the game has at least 5 players.
here are the rules translated to english.
You need to create a rainbow of colored drops.
The number of drops in the game is determined by the number of players.
Let's first explain how the counting is done. We take the number of players, add 3 and multiply by 7:
(players+3)*7
So for two players, the number of drops will be 35, for three — 42, ..., for twenty — 161.
In the beginning of the game, all participants are dealt 8 drops. This is done so that no one could win in a single turn. The remaining drops remain in the rain, which anybody can take one at a turn. The maximum number of drops a player can have is no more than ten.
For two players, 19 drops in the rain, for three 18, ... for twenty — one. Therefore, we can say that the more players we have, the game gets more interesting.
After all players have received 8 drops, the organizer of the game will determine who will play first. If you have only one red drop, you can immediately send it to the rainbow. Each player has their own rainbow, and the rain is common to all players.
Attention! You can't send the rainbow drops out of order. For example: green, blue, red. So you have nothing. You need to send them in the real rainbow order. Red, orange, yellow, green, blue, aqua and violet. Only in such sequence and nothing else.
If you have more than one of a color, you won't be able to send one of them into the rainbow. If you have accumulated four drops of the same color, three of them you can merge in the rain
So, the remaining color you can send into the rainbow, the turn passes to the next player. If you have nothing to send to the rainbow, you can:
1. To offer the next player unnecessary drop.
• If he agrees, then takes your drop and the turn passes to him.
• If he refuses, then you take a drop of rain and the turn passes to him.
• Attention! the player is unable to refuse if: There is no rain, and the player has at least one free cell.
• He also can not refuse if the player who is sending a drop has ten drops, and the player has a free cell. In this case, the player will not be asked to accept or refuse, he will receive a drop automatically.
• If you have ten drops, then drop will be send into the rain. This happens automatically, so take care if it is necessary.
• If raining, then you, of course, take nothing, and the turn still passes to the next player.
2. Just pass move to the next player. It is not always justified, as you're left with junk drops.
Each player has a time limit of two minutes, after which the player's turn is skipped. The game continues as long as any player does not complete their rainbow. The rules are very simple, I think to collect the rainbow is not more difficult than to sneeze.
Warning!
The game becomes interesting when the game has at least 5 players.